Official Nintendo Magazine

Log in to access exclusive Nintendo content, win prizes and post on our forums. Not a member yet? Join for free

The Dimensional Dungeons- Bonus Stuff

For all your forum games, competitions and quizzes

The Dimensional Dungeons- Bonus Stuff

Postby garfield.01 » 03 Jul 2013, 01:53

In the space between dimensions, two sorcerers duel in an eternal war. Recently, one of the magicians had been drawing power from all of the dimensions in order to gain powers able to best his rival. This has caused the walls between the dimensions to break down, leading to the creation of several dungeons, made of the mixup of many dimensions. The almighty wizard saw his chance, and slaughtered his rival, ending their war. With his dying breaths, the defeated mage summoned the greatest heroes from the multiverse to ensure that the dimensions are split again...


Welcome to The Dimensional Dungeons, an RPG game which is also the ultimate crossover!

In order to sign up, simply use this handy dandy code box:

Code: Select all
Forum Name-
Character-
Franchise-


Any character from any franchise is available to be picked to play, from Batman to Spongebob, so be free to pick who you want. Don't worry about movelists, I've got that all covered. Anyone wanting to join now, will have to PM me

Da Rules

- Please don't be too obscure with your characters. I need to make decent movesets for each character, and that dude who turns up in one episode of Doctor Who for 5 seconds aint gonna cut it

- If someone has already picked a character from one franchise, please don't pick another character from that franchise. Simply put, just having a pack of Marvel characters is boring.



What will happen?

This game will consist of two types of Phase- Battle Phase and Puzzle Phase. The first is used when a fight with hostiles begins, and the second is used every other time, such as during exploration

In a battle, each character makes a move, using an attack to deal damage or other effects. These can be either Basic Attacks, which can be used every turn, or Super Attacks, which have a cool down. As well as this, an applicable item may be used. One action can be made a Battle Phase, which lasts either a day or until everyone makes an action. In this time, the opposition will make a move too, be it attacking or setting up a large attack

Outside of battle, Abilities can be used. These may vary from aiding in puzzle solving or transport. These have Puzzle Phases, which can vary. These can last as long as it needs for a consensus to be made. Also, there can be 'Mini Phases' if certain updates to the situation need to be added i.e. A telekinetic character moved a large boulder, opening up a hidden room. These do not count as a group action.


Game Mechanics

Without going into too much detail, I'll explain a few mechanics.

Health- If this drops to zero, your character will pass out. They can either be revived by a spell, item or ability. The body can also be carried, but this can remove other players from the action. If left unconscious for too long, the character will die, permanently reducing the size of the party.

Super Moves/Abilities- These are attacks or abilities which are extremely useful or powerful. As such, they require some time before they can be used again. These are measured in Phases, with each phase dropping the counter. Mini Phases do not count towards the cooldown

Experience- After every puzzle solve or battle, every character gains an experience point. This leads to levelling up, which in turn leads to new moves. The experience gained can be increased by use of items or by being particularly effective in the battle or puzzle. It's an incentive to be smart, kids.

Items- Each character has two item slots. These can range from items such as keys, equipment and weapons. These have a set use on them, so use them well. For instance, the Knuckle Dusters buff attack for 4 uses, before they break, while grenades are single use.

That's pretty much it, so have fun!
Last edited by garfield.01 on 22 Oct 2013, 16:50, edited 122 times in total.
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 01:54

Player List
1. Fabong Letang- John Lennon- The Beatles
2. PacifistBoxer- Master Chief- Halo
3. KingoftheSocks- Genie of the Lamp- Aladdin
4. CapX2- Teddie- Persona
5. Crisps- Craig Charles- Takeshi's Castle, Robot Wars and Red Dwarf
6. TheImprobableOne- Wallace- Wallace and Gromit
7. Teh_Black_Mage- Adam Blade- Needless
8. Kaeetayel- The Scout- Team Fortress 2
9. superthingymabob- Hector- Fire Emblem
10. Vtheyoshi- Yoshi- Super Mario
11. KaptainKrauser- Sherlock Holmes- Combination of classic and modern
12. Xenoblade Hero- Mr. Weebl
13. PikaPika77- Bender- Futurama
14. Giantchuchu- Mickey Mouse- Kingdom Hearts
15. NessPSI- Ness- Earthbound
Last edited by garfield.01 on 17 Jul 2013, 21:07, edited 15 times in total.
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 01:54

Status:

John Lennon/Fabong LeTang

Image

Lv. 20 (EXP 25/25) HP 24/41 *Rank MAX*

Attacks:

Basic- Guitar Strike- A smack with his trusty guitar. Deals low levels of damage
Basic- Strawberry Fields Forever- Summons strawberries to heal low amounts of damage to the party
Super- Lucy in the Sky- Inflict the Trippiness affliction on the opposition (0/2 cooldown turns)
Basic- Blisters- Invoke the power of Ringo to give an enemy blisters on his fingers, reducing his attack power
Super- Yoko Oh-No!- Summon Yoko Ono to draw enemy attacks (0/4 cooldown turns)
Super- Revolution- Increase the parties attack strength. You wanna change the world, right? (2/6 cooldown turns)
Super- Get Back- Force the enemies backwards, reducing their accuracy and possibly stunning them (0/4 cooldown turns)
Super- Lonely Hearts Club Band- Wear the legendary costume, buffing your attack, defence and giving you immunity to all status ailments (5/6 cooldown turns)
Super- Blue Meanie- Summon a Blue Meanie to attack the enemies. Sticks around for a few turns (0/7 cooldown turns)
Super- Sun King- Drop a huge ball of nuclear fusion on the enemies. Here Come's The Sun!!!! (0/7 cooldown turns)
Bonus- Rosalina Summon- Summon the owner of the comet observatory to swarm the enemies in luma's.
Bonus- Northern Lights- Summon Aurora Borealis at this time of the year, in this part of the country and localise it entirely within the battlefield to buff the entire parties Attack, Defence and Evasion.

Abilities:

Basic- Musician- By being present, the party is in higher spirits and therefore perform better! (Innate)
Super- Yellow Submarine- Use this to protect the party from damage and inflict trippiness on enemies! Can be used in battle too! (17/17 cooldown turns)

Item Slot 1- Sacred Ashes (1/1)
Item Slot 2- Cookies (3/3)


Master Chief/PacifistBoxer

Image

Lv. 18 (EXP 6/25) HP 0/47 *Rank 3* *Dead*

Attacks:

Basic- Assault Rifle- Fire a burst of bullets at the opponents. Hits multiple times.
Basic- Battle Rifle- Fire three shots at one opponent
Super- Energy Sword- Perform a stabbing lunge with the sword on an enemy (0/4 cooldown turns)
Basic- Plasma Pistol- Stun an enemy with a charged bullet
Super- Shield Lock- Negate most damage this turn, along with status effects (0/5 cooldown turns)
Super- Active Camo- Become invisible for this turn, massively increasing your evasiveness (0/4 cooldown turns)
Super- Suppressor- A Forerunner weapon that hits multiple enemies with heavy damage (0/6 cooldown turns)
Super- Gravity Hammer- Smash an enemy, with guaranteed stun and chance of paralysis (0/6 cooldown turns)
Super- SPARTAN Laser- Fire the powerful laser cannon at an enemy to deal massive damage (0/9 cooldown turns)
Bonus- Majin Buu- Summon the destructive Majin to attack with you. Can use Kamehameha's and Continuous Energy Bullets. 2 Summons remain
Bonus- Final Flash- Spend one turn charging energy in your hands, then fire a massive energy beam at an enemy the next. 2 uses remain

Abilities:

Basic- Master at Arms- All weapons used are extra effective (Innate)
Super- Jetpack- You can fly short distances (0/6 cooldown turns)
Super- Warthog- Summon the apc to drive and attack enemies with (0/17 cooldown turns)

Item Slot 1- [Empty]
Item Slot 2- Tech Armour (1/1)


The Genie of the Lamp/KingoftheSocks

Image

Lv. 20 (EXP 25/25) HP 19/52 *Rank MAX*

Attacks:

Basic- Mega Smash- Hit one enemy with an enlarged fist
Super- Summon- Create a random effect with a summon (2/2 cooldown turns)
Super- Ali Baba- Summon some thieves to fight at your side (0/4 cooldown turns)
Basic- Up Your Sleeves- Buff a teammates attack for a few turns
Super- Heavy Ammunition- Fire a firework at the enemies (0/4 cooldown turns)
Super- Little More Baklava- Summon a shower of food straight from Column A to heal the party (0/3 cooldown turns)
Super- Can Your Friends Go Poof?- Transform into a dragon for a few turns. Once in this form you can either breathe fire at multiple foes or slash with your claws (0/7 cooldown turns)
Super- Let Her Rip!- Make that sucker disappear! (Select an enemy and remove them from the match permanently) (7/8 cooldown turns)
Super- Friend Like Me- If an teammate is 'downed', you can save them and max their health out! (0/11 cooldown turns)
Bonus- Unrelenting Force- FUS ROH DAH! Shout this Thu'um at an enemy to stun them all!
Bonus- Zero Cannon- Fire a massive laser beam that drops your defence.

Abilities:

Basic- Shapeshifter- You can change size to get a new perspective on the area
Super- Wish Granter- Using your ability to grant wishes, you can ask the host for advice. 3 Uses Remain.

Item Slot 1- Bag of Dragonite (1/1)
Item Slot 2- Senzu Bean (1/1)


Teddie/CapX2

Image

Lv. 16 (EXP 5/25) HP 10/36 *Rank 3*

Attacks:

Basic- Claw Swipe- Attack enemies with a combo from your claws
Super- Puppeteddie- Attack a single enemy with a technique that causes a random effect (0/2 cooldown turns)
Super- Teddie Decoy- Make yourself the enemy target and increase evasion this turn (0/2 cooldown turns)
Basic- Bears Claw- Strike an enemy with a chance of stun
Super- Mediarama- Summon Kintoki-Douji to heal the team (0/4 cooldown turns)
Super- Matarukaja- Kintoki-Douji is summoned to raise the attack strength of the team (0/5 cooldown turns)
Super- Amrita- Kintoki-Douji heals the party of all status effects (0/5 cooldown turns)
Super- Bufudyne- Kintoki-Douji casts an icy spell at one enemy (0/5 cooldown turns)
Super- Samarecarm- Revive an ally. Max Health (0/13 cooldown turns)
Super- Tomahawk- Kintoki Douji throws his cruise missile at an enemy, dealing monstrous damage (1/6 cooldown turns)
Super- Kamui Kablooey- Seal an enemy inside Kintoki Douji with a bomb and watch the fireworks! (0/9 cooldown turns)
Super- -----
Bonus- Swords of Revealing Light- Summon swords that prevent the enemy from using physical attacks. 4 uses remain

Abilities:

Basic- 2D Teddie- Can flatten himself to help access small areas
Super- Teddie Warp- Can teleport through TV screens (0/4 cooldown turns)
Super- Ice Amp- All Ice attacks used by the team are stronger! (innate)

Item Slot 1- [Empty]
Item Slot 2- The Wheel of Fortune tarot card (Hamaon)(1/1)


Craig Charles/Crisps

Image

Lv. 16 (EXP 21/25) HP 0/33 *Rank 3* *Dead*

Attacks:

Basic- Bridge Ball- Using one of the Emerald Guard's cannons, a ball is fired at an enemy
Super- Vindaloo- Eats a nice curry to buff Attack and restore some health. (0/4 cooldown turns)
Super- In the Drink- Drop the enemies in a deluge of water to deal damage. (0/4 cooldown turns)
Basic- Diotoir- Summon and control the robot Diotoir to fight!
Super- Beer Milkshake- Drink the best drink to restore health and buff defence. (0/3 cooldown turns)
Super- Refbot- Summon Refbot to call a timeout. (This prevents all attacks hitting its target) Alternatively, heal the status ailments of your target. (0/5 cooldown turns)
Super- Avalanche- Summon a shower of rocks to crush the opposition (0/6 cooldown turns)
Super- Animal- Summon Animal to assault one enemy heavily (0/8 cooldown turns)
Super- Sir Killalot- Summon Sir Killalot to block all damage to you and attack an enemy (0/8 cooldown turns)
Super- -----
Bonus- Healing Dance- Massively heal the party. 5 uses remain

Abilities:

Basic- Technician- Puzzles on computers are easier for you to solve (innate)
Super- -----

Item Slot 1- Priestess Tarot Card- Amaterasu (1/1)
Item Slot 2- Black Ring (2/4)


Wallace/TheImprobableOne

Image

Lv. 20 (EXP 25/25) HP 25/48 *MAX RANK*

Attacks:

Basic- Robotic Arm- A robotic arm from one of his contraptions smacks an opponent
Super- The Wrong Trousers- Wallace puts on the robotic legwear, which buffs his defence for that turn and deals a heavy kick (0/4 cooldown turns)
Basic- Tastes Like Wensleydale- Eat a piece of cheese to change one of your stats for a few turns
Super- A Close Shave- A flock of sheep trample the opponents (0/3 cooldown turns)
Basic- Loaf and Death- Stun an enemy with a glob of batter
Super- Mind Manipulation-O-Matic- Take control of an enemy for a few turns (7/7 cooldown turns)
Super- Cooker- Summon the robot to tank all attacks for you and one teammate you choose (5/6 cooldown turns)
Super- Curse of the Were-Rabbit- Transform into a hulking rabbit to savage and maul the opponents for a few turns (3/11 cooldown turns)
Bonus- Metal Gear RAY- Summon the mecha to fight. Attacks- Water Cannon, Machine Gun.
Bonus- Jupiter Thunder Crash- Drop wicked thunderbolts on every enemy.

Abilities:

Basic- Inventor- You can combine the two items within your inventory to create a new item
Super- Gromit- Summon your super-competent dog to sniff out secrets for you (0/8 cooldown turns)

Item Slot 1- [Empty]
Item Slot 2- [Empty]


Adam Blade/TBM

Image

Lv. 14 (EXP 4/25) HP 0/37 *Rank 2* *Dead*

Attacks:

Basic- Beatdown- An attack using fists to deal damage
Super- Zero- The last attack used on Adam is copied as a basic move. This can then be used until Adam uses Zero again (0/3 cooldown turns) Current Stored Attack: Crunch
Basic- Healing Factor- Restore some health
Super- Mach 9 Speed- Deal some damage and increase evasiveness (0/5 cooldown turns)
Super- Fourth Wave- Spend one turn charging energy whilst invincible. Then on the next turn, unleash a fiery shockwave at one enemy (0/6 cooldown turns)
Super- Little Boy- Deliver an explosive punch that deals high damage to one target (0/5 cooldown turns)
Super- Kandata Strings- Paralyze an opponent (0/5 cooldown turns)
Super- -----
Bonus- The Patriot- Fire The Boss' legendary weapon to spray every enemy with powerful bullets. Unlimited uses

Abilities:

Basic- Resilience- You are less affected by traps, and can take more punishment (innate)
Super- Collateral Damage- Destroy your surroundings, defusing traps and opening containers (0/9 cooldown turns)

Item Slot 1- Red Ring (3/5 uses)
Item Slot 2- [Empty]


The Scout/Kaeetayel

Image

Lv. 20 (EXP 25/25) HP 28/47 *Rank MAX*

Attacks:

Basic- Scattergun- A quick shot from his gun that deals damage. It has the opportunity to hit multiple targets
Basic- Baseball Bat- BONK. Wallops a target over the head with his bat
Super- Bonk Atomic Punch- Massively increase evasion this turn (2/3 cooldown turns)
Super- Force-A-Nature- Hit enemies, with a chance to stun them (0/1 cooldown turns)
Basic- The Sandman- Hit a baseball at an enemy to stun them
Super- Candy Cane- Hit an enemy and recover a small amount of health (0/4 cooldown turns)
Super- Crit-A-Cola- Increase your attack strength and evasiveness, but lower your defence (0/4 cooldown turns)
Super- Home Run- Smash the enemy out of the arena with a Baseball Bat smash (1/8 cooldown turns)
Super- Mad Milk- By throwing this at an enemy, anyone who hits them this turn will be healed for half of the damage they deal. Also slightly reduces targets defence. (0/9 cooldown turns)
Bonus- Siberian Blizzard- Piledrive an enemy like Zangief to deal massive damage.

Abilities:

Basic- Double Jump- Allows for The Scout to jump higher and explore rooms more than before
Super- Atomiser- Somehow, this bat allows you to triple jump. Nowhere is unexplorable for you know!

Item Slot 1- [Empty]
Item Slot 2- Rainblower (2/4)


Hector/Superthingymabob

Image

Lv. 16 (EXP 16/25) HP 0/49 *Rank 3* *Dead*

Attacks:

Basic- Axe Smash- Wallop an enemy with your trusty axe
Basic- Pavise- Reduce damage taken this turn drastically
Super- Axefaire- Increase your attack power for a few turns (0/4 cooldown turns)
Super- Jump Smash- Deal heavy damage to one opponent (0/5 cooldown turns)
Super- Axe Throw- Throw your axe to hit multiple opponents (2/4 cooldown turns)
Super- Rally Defence- Increase the teams defence for this turn (4/5 cooldown turns)
Super- Armads- Slam an enemy with the legendary Axe, stunning them too (0/4 cooldown turns)
Basic- Defensive Powerhouse- Take all damage for the team this turn
Super- Eliwood Support- Summon Eliwood to attack foes with you for a few turns (0/7 cooldown turns)
Bonus- Oblivion Blaster- Slam an enemy with powerful Dark magic. 6 uses remain

Abilities:

Basic- Wood Whacker- Any wooden obstacle from a fence to a thick door are easily broken down
Super- Vulneary- If you have a spare spot in your inventory, you can spawn yourself a strong healing item to be used at any time (0/10 cooldown turns)

Item Slot 1- [Empty]
Item Slot 2- [Empty]


Yoshi/Vtheyoshi

Image

Lv. 20 (EXP 25/25) HP 29/60 *Rank MAX*

Attacks:

Basic- Egg Toss- Throw an egg at a target to deal damage
Super- Gulp- Swallow an enemy to turn him into an egg. This can then be thrown at another enemy, dealing damage to both. Will not work on larger enemies (0/4 cooldown turns remain)
Basic- Egg Shell- Massively reduce damage taken this turn
Super- Egg Roll- Retreat into your shell and hit multiple enemies (0/3 cooldown turns)
Super- Explosive Egg- Throw an explosive egg at the enemy, dealing heavy damage (0/5 cooldown turns) Shares a cooldown with 'Eggsplosives'
Basic- Yoshi Bomb- Ground Pound one enemy, with the chance of hitting the others with shockwaves
Super- Egg-Capsulate- Encase an enemy in an egg, removing them from the battle for a few turns. Will not work on larger enemies (0/6 cooldown turns)
Super- Egg Heal- Heal yourself or an ally with a delicious egg (2/3 cooldown turns)
Super- Mega Egg- Throw a huge egg to deal massive damage to one enemy (5/8 cooldown turns)
Super- Super Dragon- Transform into a fiery dragon, allowing you to smack enemies with large fireballs and increase your defences (0/10 cooldown turns)
Bonus- Biotic Shockwave- Blast all enemies with a surge of energy that may stun and deal damage.

Abilities:

Basic- Flutterjump- You can jump for long distance
Super- Eggsplosives- Using an explosive egg, you can blow things apart. Shares a cooldown timer with 'Explosive Egg'
Super- Mole Tank- Transform into a Mole Tank to dig through soil

Item Slot 1- [Empty]
Item Slot 2- [Empty]


Sherlock Holmes/KaptainKrauser

Image

Lv. 20 (EXP 25/25) HP 20/46 *Rank MAX*

Attacks:

Basic- Punch- Using his boxing talent, Sherlock assaults an opponent with a heavy punch
Super- Deductive Reasoning- Observe stats of the opposition and whether they are holding any items (0/4 cooldown turns)
Basic- Mind Palace- If used on an enemy, if this enemy is encountered again, you'll be more effective (Known enemies: Liepard, Titan Mook)
Basic- Bartitsu- Hit an enemy with an attack that can lower one of their stats
Super- Chemical Assistance- Have a random effect on your stats (1/2 cooldown turns)
Super- Disarm- Disable an enemies chosen method of attack, reducing his attack strength for a few turns (4/4 turns)
Super- Antsy- Cast Haste upon yourself or on a teammate (0/8 cooldown turns)
Super- Precision Shot- Take a shot that has the chance of being an insta-kill (0/8 cooldown turns)
Super- Swordsman- You now have swords permanently in your hands for battle! Your attack strength is permanently increased!
Bonus- Pyrrhon Summon- Summon the sun god to fight along you for a few turns. Can target multiple enemies.
Bonus- Rampage- Hit every enemy multiple times with rapid fisticuffs.

Abilities:

Basic- Cryptoanalyst- You gain extra information when you read a book
Basic- Chemist- You can analyse a potion per phase to see what effect it has
Super- Master Detective- You can automatically solve puzzles with this (0/20 cooldown turns)

Item Slot 1- Single Action Army (4/6)
Item Slot 2- Wunderwaffe DG-2 (3/5)


Mr. Weebl/Xenoblade Hero

Image

Lv. 20 (EXP 25/25) HP 27/45 *Rank MAX* *Perma-Haste*

Attacks:

Basic- Weebl Toss- Throw Weebl to deal damage to an opponent
Super- Pie- Give or eat a pie to heal an ally or self (4/4, ready to use)
Super- Badgers!- Summon a field of badgers to attack enemies (0/5 cooldown turns)
Basic- Mushroom!- Cause a random effect on target, ally or enemy.
Super- Narwhals- Summon the Jedi of the Sea to drag an enemy underwater and deal ice and water damage (0/5 cooldown turns)
Super- Wee Bull- Summon Wee Bull to charge the enemies, with the chance of stunning them (0/6 turns)
Super- Lemonade- Give some to yourself or a teammate to put the cooldown of a chosen move back to 0. Don't ask where it is made (7/7 cooldown turns)
Super- Team Laser Explosion- Answering Mayor Haggar's call, Weebl and Bob attack all enemies with plasma damage (2/5 cooldown turns)
Super- Mr. Stabby- Summon a knife wielding maniac to savage one opponent. Can cause bleeding effect (0/6 cooldown turns)
Super- Hairy Lee- Summon the hairy master of hypnosis to mind control an enemy for a few turns (0/9 cooldown turns)
Super- Magical Trevor- Cast a random elemental spell, or rarely use a leather whip to instakill (0/6 cooldown turns)
Bonus- Victini Summon- Summon the Victory pokemon to attack enemies. Moves: Searing Shot and Quick Attack.
Bonus- Alice- Summon a ghostly girl to cause all enemies to 'Die For Me!' If not an instakill, deals normal damage.


Abilities:

Basic- Animator- Summon magic and items are much stronger (Innate)
Super- Cat-Face- Summon the cat to float you over large gaps (0/5 cooldown turns)

Item slot 1- Large Red Potion (4/4)
Item slot 2- Hellfire Grenade (1/2)


Bender/PikaPika77

Image

Lv. 12 (15/20 EXP) HP 0/31 *Rank 2* *Dead*

Attacks:

Basic- Punch- Hit an enemy with a robotic fist
Super- Pickpocket- Use your talent for larceny to steal an item from an enemy (0/4 cooldown turns)
Basic- Bite my Shiny Metal Ass- Become the target for all enemy attacks
Super- Booze Recharge- Restore some health and maybe buff defence or attack (0/3 cooldown turns)
Super- Grabby and Squeezy- Hold an enemy down to lower their defence and guarantee a stun on them. Also deals light damage (0/4 cooldown turns)
Super- Fiery Burp- Exhale flames to hit multiple opponents (0/5 cooldown turns)
Super- 40% Luck- Increase your evasiveness (0/3 cooldown turns)
Super- ------
Super- ------
Super- ------
Super- ------
Bonus- Mighty Hurricane- Summon Thor to hit all enemies with a thunder tornado. 4 uses remain

Abilities:

Basic- Bending- Metal obstacles can be bent out of shape
Basic- Extra Pockets- You know have one more inventory slot (Innate)

Item Slot 1- [Empty]
Item Slot 2- [Empty]
Item Slot 3- [Empty]


Mickey Mouse/Giantchuchu

Image

Lv. 18 (1/25 EXP) HP 6/40 *Rank 3*

Attacks:

Basic- Keyblade Strike- Slash an enemy with the weapon
Super- Pearl- Fling a ball of Light magic at an enemy (0/3 cooldown turns)
Super- Heal- Restore some HP to an ally (0/3 cooldown turns)
Basic- Supreme Agility- Dodge attacks with flips and jumps to increase your evasion
Super- Kingdom Key D- Unleash a powerful combo on one target with this weapon (0/4 cooldown turns)
Super- Star Seeker- Use this Keyblade to hit multiple enemies (0/3 cooldown turns)
Super- Keyblade Master- Buff Attack for a few turns (0/3 cooldown turns)
Super- The King- Use The King card to slightly heal yourself and stun the opposition (7/7 cooldown turns)
Super- Holy- Deal strong light damage to all enemies (5/7 cooldown turns)
Super- MM Miracle- Increase the attack strength and healing strength of the party (0/5 cooldown turns)
Super- Healing Light- Revive an unconscious ally with this spell (0/9 cooldown turns)
Bonus- Soul Lock- If an attack would kill a teammate this turn, they will survive with 1 HP. 5 uses remain

Abilities:

Super- Gummi Manipulation- Use Gummi Material to build structures (0/10 cooldown turns)

Item Slot 1- [Empty]
Item Slot 2- [Empty]


Ness/NessPSI

Image

Lv. 14 (22/25 EXP) HP 12/30 *Rank 2*

Attacks:

Basic- Baseball Bat- Wallop an enemy with your trusty bat
Super- Heal Beta- Cure an ally's status (0/3 cooldown turns)
Super- Life Up Alpha- Heal some HP of an ally (2/3 cooldown turns)
Basic- Yo-Yo- Twirl your Yo-Yo around, possibly striking multiple enemies
Super- Gutsy- Buff the attack strength of yourself or an ally (0/3 cooldown turns)
Super- Hypnosis Alpha- Put one enemy to sleep (0/5 cooldown turns)
Super- Paralysis Alpha- Paralyse one enemy (0/6 cooldown turns)
Super- Shield Sigma- Buff the team's defence (0/4 cooldown turns)
Super- Rockin' Omega- Hit all enemies with a ferocious psychic barrage (1/6 cooldown turns)
Super- PSI Flash Omega- Hit an enemy with a random status effect (0/3 cooldown turns)
Super- Life Up Omega- Heal the entire party (0/5 cooldown turns)
Super- Psychic Assist- Choose to summon either Paula (who hits with randomly with PK Fire or PK Freeze) or Poo who randomly hits with either PK Thunder or PK Starstorm (3/6 cooldown turns)
Super- ------
Bonus- Proton Cannon- Blast a single opponent with a powerful laser beam. 5 uses remain

Abilities:

Basic- Telekinesis- Move objects with your mind
Basic- Teleport- Transport yourself to hard to reach locations

Item Slot 1- [empty]
Item Slot 2- [Empty]
Last edited by garfield.01 on 19 Oct 2013, 12:49, edited 190 times in total.
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 01:55

Bestiary!

Anomaly- A sparking ball of energy. They look like they have something to do with the wormholes. HP 10, Attack 1.
Goomba- A small, chestnut like mook. Very squishy and are seen as the lowest of the low. HP 15, Attack 1. (Franchise- Super Mario)
Koopa Troopa- A member of the Koopa army. Their tough shells make them tough to fight, but also can turn them into deadly weapons. HP 20, Attack 2 (Franchise- Super Mario)
Paratroopa- A member of the Koopa Air Force. HP 20, Attack 3
Bidoof- A small, beaver like pokemon. HP 10, Attack 2 (Franchise- Super Mario)
Bowser Jr.- The Prince of the Koopa Kingdom, he can summon minions to aid him. HP 30, Attack 3 *Boss* (Franchise- Super Mario)
Dry Bones- An undead Koopa who can return from the grave. HP 10, Attack 2 (Franchise- Super Mario)
Bowser- King of the Koopas, he attacks with ferocious fire and physical attacks. HP 40, Attack 5 *Boss* (Franchise- Super Mario)
Liepard- A fast, strong Pokemon, which can easily stun with its Fake Out move. HP 10, Attack 4 (Franchise- Pokemon Generation 5)
Chaos Anomaly- A ball of energy brimming with the energy of a grenade HP 20, Attack 3
Pawniard- A pokemon which can deal heavy damage with its slashing claws HP 15, Attack 3 (Franchise- Pokemon Generation 5)
Trubbish- A bin bag pokemon. Can inflict poisoning. HP 20, Attack 2 (Franchise- Pokemon Generation 5)
Metroid- An alien predator. Can absorb health. HP 20, Attack 3 (Franchise- Metroid)
Magnezone- A powerful magnetic pokemon, who can unleash some devastating electrical attacks. HP 25, Attack 5 *Boss* (Franchise- Pokemon Generation 4)
Metagross- A hulking metal pokemon, who can punch with the force of a meteor. HP 35, Attack 4 *Boss* (Franchise- Pokemon Generation 5)
Klinklang- A combination of gears, any who get trapped within feel the pain. HP 30, Attack 4 *Boss* (Franchise- Pokemon Generation 5)
White Kyurem- The fusion of Kyurem and Reshiram, this Pokemon can hit with ferocious ice and fire attacks. HP 50, Attack 6 *Boss* (Franchise- Pokemon Generation 5)
Hydreigon- A savage dragon with three heads. Can be easily damaged by light and ice. HP 35, Attack 4 *Boss* (Franchise- Pokemon Generation 5)
Joker Mook- A thug who wields blunt weaponry. Wears makeup to show his allegiance to the clown. HP 20, Attack 3 (Franchise- Batman: Arkham Games)
Gun Mook- A thug higher up in the rankings. His assault rifle was probably stolen from TYGER troops. HP 20, Attack 5 (Franchise- Batman: Arkham Games)
Changeling- A bug-like fairy, with an ability to copy its opponents. Not a fan of forcefields. HP 20, Attack ?? (Franchise- MLP: FiM)
Titan Mook- A thug who has been injected with the Titan formula, giving it advanced resilience and strength. HP 40, Attack 6 (Franchise- Batman- Arkham Games)
Zombie- A person infected with the T-Virus. Despite their poor constitution, they pack a heavy punch. HP 15, Attack 6 (Franchise- Resident Evil)
Armoured Mook- A mook wearing armour made of chunks of metal salvaged. They sacrifice speed and strength in order to ensure they could withstand even the heaviest of blows. HP 30, Attack 2 (Franchise- Batman: Arkham Games)
Mr. Hammer- One half of the Abramovich twins. Despite lacking an arm, his large sledgehammer and stature make sure he hits like the Red Army. HP 30, Attack 6 *Boss* (Franchise- Batman: Arkham Games)
Harley Quinn- Joker's Girlfriend, and a high up in his gang. Despite her dainty looks, she still packs a mean swing with her baseball bat. HP 25, Attack 4 *Boss* (Franchise- Batman: Arkham Games)
Sand Ninja- Possibly a member of the League of Shadows, or possibly a hallucination. Either way, the lunges this thing can do are certainly real. HP 25, Attack 4 (Franchise- Batman: Arkham Games)
Ra's Al Ghul- Head of the League of Shadows and quite possibly immortal due to his abuse of the Lazarus Pits. Thanks to his trap springing the blood of the demon on the team, he appears as a giant warrior in the desert. Not only can he summon Sand Ninja's, his attacks are so large they always hit multiple targets. HP 60, Attack 7 *Boss* (Franchise- Batman: Arkham Games)
Geth Trooper- A basic soldier for the Geth. They fight as ferocious units, calculating strategies in seconds. HP 25, Attack 5 (Franchise- Mass Effect)
Geth Rocket Trooper- A Geth Trooper with a modified rifle. These heavy demolition units can send the opposition scattering from the rockets it fires. HP 30, Attack 6 (Franchise- Mass Effect)
Krogan Battlemaster- A biotically powered Krogan warrior. They can regenerate their health as well as deal heavy damage to all members of the party. HP 40, Attack 6 (Franchise- Mass Effect)
Geth Destroyer- A very powerful Geth unit. Deadly at all ranges, their shotguns powered by their Carnage ability can decimate any opposition. HP 35, Attack 6 (Franchise- Mass Effect)
Super Anomaly- A more powerful anomaly. As well as the powers from a Chaos Anomaly, they can also target multiple enemies. HP 30, Attack 5
Lucario- A Steel/Fighting type pokemon, who gets stronger the more damage he takes. HP 35, Attack 4+ (Franchise- Pokemon Generation 4)
Creeper- An explosive foe who can detonate when attacking, ignoring all defences. SSSSSSSSSSSSSS. HP 25, Attack 10 (Franchise- Minecraft)
Heartless- A monster created from the darkness in the heart. HP 25, Attack 4 (Franchise- Kingdom Hearts)
Garrus Vakarian- A turian sniper and ex-cop. Not only is a master sharpshooter, he can use his first-aid skills to heal the team. HP 35, Attack 6 *Boss* (Franchise- Mass Effect)
Liara T'Soni- An Asari archaeologist who travels with Shepard. Despite her 'young' age, she is one of the strongest Biotics in the galaxy. Her Warps can deal super high damage, while her Singularities can hit multiple enemies and stun them. HP 30, Attack 9 *Boss* (Franchise- Mass Effect)
Commander Shepard- A legendary Alliance soldier and SPECTRE. A master of all firearms and able to use his Adrenaline Burst ability to give him the ability to attack 3 times in one phase. HP 45, Attack 5 *Boss* (Franchise- Mass Effect)
Geth Prime- A ten foot tall geth unit, seen as a leader among the other platforms. Their weaponry includes rocket launchers and shotguns, allowing for brutal damage across the enemies. They're like bipedal tanks really. HP 45 Attack 6 (Franchise- Mass Effect)
Asari Commando- A member of a unit feared across the galaxy for their brutal biotic strength. Their Throws can stun and their Warps can deal massive damage. HP 35, Attack 8 (Franchise- Mass Effect)
Saren Arterius- A rogue SPECTRE and ruthless Turian soldier. Not only is he armed with Geth weaponry, he can use powerful Biotic and Tech powers. HP 60, Attack 7 *Boss* (Franchise- Mass Effect)
Skeleton- An animated set of bones that prowl the night, hunting unwary explorers. Their bows pack a punch, but they don't have many options outside of that. HP 30, Attack 6. (Franchise- Minecraft)
Spider- A large arachnid that feeds on unfortunate miners in caves. Their bites hold a potent poison which can cause multiple status inflictions HP 35, Attack 6 (Franchise- Minecraft)
Unhinged Anomaly- Power of the void has corrupted these monstosities, turning them into bulldozers capable of flattening entire teams. They resist electric and water too. HP 40, Attack 7
Dark Magician Spectre- A ghostly form made of a fraction of the power of the Dark Magician. Despite being remote from him, it can still perform deadly magic, in addition to healing magic. Of course the strongest sorceror in all of the dimensions could do all this. HP 55, Attack 9 *Boss*
Enderman- A lanky, black teleporting monster. While not armed with any weapons, their fists still pack a punch. Not a fan of water. HP 30, Attack 7 (Franchise- Minecraft)
Power Gem/End Crystal- A mystical rock that can be found in The End. While unable to attack you directly, they give power to the Enderdragon. HP 25, Attack 0 (Franchise- Minecraft)
Enderdragon- A large black dragon that rules over the desolate End. His pure strength allows him to break through any rocks and defences, while breathing strange gasses. HP 80, Attack 10 *Boss* (Franchise- Minecraft)
Perfect Cell- The ultimate form of Cell, the android created by Dr. Gero to kill Goku. He attains this form after absorbing Android 17 and 18. Not only is he all powerful, he is also very proud. He even held a tournament in his name to decide Earth's fate. His attacks and abilities are derived from his enemies, so he can regenerate like Piccolo and throw Kamehameha's like the Turtle students. HP 75, Attack 10 *Boss* (Franchise- Dragon Ball Z)
Cell Jr.- A smaller, bluer version of Cell. Born from him via Mitosis. Despite their size, their power rivals that of their creator. They lack his endurance, though. HP 40, Attack 8 (Franchise- Dragon Ball Z)
Shao Kahn- The brutal tyrant of Outworld, determined to conquer Earthrealm and defeat Raiden. Don't underestimate him though. He hits with the strength to level buildings and uses an array of weapons to beat foolish kombatants into the ground. HP 70, Attack 9 *Boss* (Franchise- Mortal Kombat)
Akuma- The Supreme Master of the Fist. He wields a powerful martial art called 'Satsui no Hadou' which makes him one of the strongest men on earth. He only lives to fight and destroy worthy warriors. His legendary attack, the Shun Goku Satsu is said to destroy the soul of the hapless victim. HP 55, Attack 15 *Boss* (Franchise- Street Fighter)
02- A large white being that lived on Ripple Star that infests other places with Dark Matter. While he normally hides in the background, letting his minions do the work, he is a dab hand in battle. Not only can he shoot exploding stars out of his eye, or fire gas from his tail. HP 80, Attack 9 *Boss* (Franchise- Kirby)
Colonel Volgin- A colonel for the GRU and famed for his electrical powers, which gained him the nickname 'Thunderbolt'. He owns the mountain fortress of Groznyj Grad, which was where the Shagohod was being developed. Even without his powers, he is very strong, able to punch holes in solid concrete. He also used makeshift brass knuckles using rifle bullets, and shot bullets out of his hands at his enemies. HP 60, Attack 10 *Boss* (Game- Metal Gear Solid 3)
Shadow Labrys- When the Anti-Shadow Weapon Labrys was thrown into the TV world, a shadow was created from her desire to make people understand the pain she suffered at the hands of the Kirijo group. Much like who she was made from, the Shadow wields a powerful axe which can hit with the force of a raging bull. HP 75, Attack 11 *Boss* (Game- Persona 4 Arena)
Asterius- Upon being rejected by Labrys, Shadow Labrys drew forth her familiar. Asterius, the minotaur living in the labyrinth came forth to aid her in battle to kill everyone in their path. His size is so massive, usually only his head and arms are visible above the ground. He can dive into the shadows to create sneak attacks on his targets too. As well as heavy punches, he can create fiery attacks to burn his enemies. HP 100, Attack 9 *Boss* (Game- Persona 4 Arena)
Alduin- The first-born of Akatosh, the god of time, and the leader of the dragons that are ravaging Skyrim. As well as his monstrous strength, he has a mastery of the Thu'um, meaning he can bend existence to his will. Even if he is brought down by his foes, he can feast on the souls of dead nords to heal himself. HP 125, Attack 9 *Boss* (Franchise- The Elder Scrolls)
Oblivion Anomaly- The strongest anomalies in existence. Their ability to support their team mates and cast lethal electrical storms is unparalleled. HP 50, Attack 8
Feathers McGraw- A sinister penguin criminal. Able to take the guise of a chicken, he is a notorious thief. In combat he isn't much... His revolver still packs a punch, though. HP 30, Attack 6 *Boss* (Franchise- Wallace and Gromit)
Saxton Hale- The fourth richest man in America, and Australia personified. The CEO of Mann Co. wrestles with bears and other ferocious animals regularly, as well as beating people who have issues with his products. HP 60, Attack 10 *Boss* (Franchise- Team Fortress 2)
Jafar- Vizier to the sultan and a man who lusts for power, he makes wishes on the Genie to grant him magical powers. Among these powers is his ability to transform into a giant cobra. When he does this, his health is boosted back up, so be careful! HP 60/70, Attack 7/10 *Boss* (Franchise- Aladdin)
Egg Nega Wisp- A large battle robot built by Dr. Eggman that utilises the powers of the Wisps. He can use their powers to try and crush you with blocks, shoot you with lasers or throw spike balls at you. He can also utilise that vacuum to shoot you at your comrades too. HP 120, Attack 8 *Boss* (Franchise- Sonic Colours)
Mitsuo The Hero/Shadow Mitsuo- A shadow formed the feelings of non-existence from Mitsuo Kubo. The knight form has very basic attacks, but can be reformed! The true form can use many elemental spells and use Ghastly Wail, a move which kills anyone with lowered defence instantly! HP 60/80, Attack 8/10 *Boss* (Game- Persona 4)
Ganondorf- The thief king of the Gerudo. Was set to be executed by the sages, but broke free and was sealed in the Twilight Realm. The Triforce of Power gives him supreme strength, as well as a command over magic. In addition to this, he wields the sword he was impaled on by the sages. HP 70, Attack 11 *Boss* (Franchise- The Legend of Zelda)
Oblivion Ganon- The beast form of Ganondorf, powered by several Oblivion Anomalies. Should he ever decide to attack you, he can deal ludicrous amounts of damage. He seems to be fixated on Lavos though... HP 300, Attack 20 *Boss*
Lavos- An alien that landed on earth in prehistoric time, feeding off the planet. His shell makes it so that barely any attacks can reach him. Luckily, it can be broken off, but he can regrow it easily and shower the entire team with damage. HP 1000, Attack 10. (Franchise- Chrono Trigger)
Lavos Spawn- Not much is known about this, only that it's really effective at breaking Lavos' shield. It seems to be the children of Lavos too. HP ?? Attack ?? (Franchise- Chrono Trigger)
The Dark Magician- A powerful wizard who once was in eternal battle with the Light Magician. Abusing the power holding the dimensions apart, he took the power for himself and defeated his nemesis. However, upon doing so, this gave birth to many wormholes as the dimensions began to collide together. This also gave birth to the Anomalies. His skill with magic is unparalleled and it seems he is only using a fraction of the power he was granted by the Void. HP 90, Attack 11
Shin Dark Magician- After being beaten by the party, the Dark Magician drew in even more power from the Void. This not only gave him even stronger powers, but it also started to destroy his body. The lust for power has torn him apart, slowly turning him into a monster even he himself cannot control. HP 110, Attack 13
Oblivion Conduits- Strange technology that runs on the power of the void. By using it, the anomalies can be powered up to monstrous forms. The Dark Magician probably abused this power, opening the void and letting it give him enough power to defeat me. Unfortunately for him, it seems to have given him a form similar to that of an Anomaly, so he can hide from us in them too. HP ?, Attack ?
Oblivion Host- Upon trying to take more power from the Void, the power overwhelmed Shin Dark Magician and he became possessed by the Anomalies. Turns out, they are emissaries of the Void and want nothing more to rule over the wasteland the Void will create. Nigh Invincible, but they do seem to be struggling to keep in control... HP 60,000, Attack 15
Ultimate Anomaly- In the presence of the Void, 2 Oblivion Anomalies can fuse to create an even more powerful monster. HP 55, Attack 12
Gargantuan Anomaly- A last ditch attack by the Oblivion Host to defeat us. Made from many Anomalies, it is surely the strongest form they can achieve. HP 120, Attack 14


Item Log!
Electroshock- Hit an enemy with an electrical attack. Aim away from face.
Blue Potion- Cures Poisoning, and has a minty tang
Smoke Grenade- Creates a smoky environment in the battlefield. Recommended by 9/10 Ninjas
Ham Sandvich- A delicious sandwich, used by a Minigun wielding mercenary.
Red Ring- Increases resistance to fire attacks, somehow
Dried Shroom- Restores health. Doesn't look like much though
Shell- Kick a Koopa's shell at an enemy. Koopa not included
Ice Flower- Attack the enemies with an icy blast. Is actually an endangered species, you monster
Blue Berries- Unknown... Eat one and see...
Chestnut- Throw to hit an enemy. Doesn't even taste that good
Cookies- Delicious. Some milk would go down lovely with it.
Oran Berry- Can slyly eat this in a pinch
Black Ring- Protects against Darkness. Very fashionable
Buff Berry- This fruit makes you feel like you could take a grenade to the face!
Scroll of Summon Frost Atronach- From a far off world called Nirn or something, an Icy Golem comes to your aid
Scroll of Eruption- Ancient runes invoke a rain of hot rocks
Pokeball- Can be used to catch Pokemon. Make sure to weaken them first!
Sacred Ashes- Said to have healing properties. To what extent is unknown
Flamethrower- Unleashes a fiery plume on one enemy. Make sure no accelerants are nearby first
Pickles- Delicious. Put them with anything and your day will get better.
Red Potion- Smells peachy
Purple Potion- Smells tangy
Illusive Ham- A rockin' slice of pork, it makes you move with the speed of a guitar solo
Quick Claw- Can make your body move ridiculously fast
Muscle Band- Increases your muscle mass. Makes you look hard as nails too
Dragonball- Orange balls adorned with stars. Legends say collecting them all gains good things
Potion- A medicine designed for Pokemon. Eh, it'll probably work on humans too
Ice Grenade- Designed by Mr. Freeze, these certainly get the enemies to 'Cool Off'
Close Call Badge- In a pinch, this will make you nigh on impossible to hit.
White Stone- Whenever you need a friend with a dragon, shine this stone. Doesn't look like you could pawn it for much though
Smart Bomb- A high explosive, with a wide radius of damage. Take care to not get caught yourself!
Knuckle Dusters- A weapon used by the thugs to give them a harder hit. Somehow even works even if you are not punching people.
Bazooka- A weapon capable of firing deadly rockets. Some reckon Rocket Jumping is a possibility
Wunderwaffe DG-2- A secret Nazi weapon built at Der Reise. The electrical bolts it fires can jump between targets, resulting in chain reactions
The Wheel Of Fortune- A small tarot card. On the front is a suited person with bug like features and a laser sword, labelled 'Sukuna Hikona'. Something compels you to crush the card in a fight... Wields the attack Hamaon, which may instakill an enemy
1-Up Mushroom- Can be eaten to revive a dead or unconscious teammate
Molotov Cocktail- Artillery of the revolutionary, this unleashes a wicked flame all over the enemy.
Sonic Batarang- One of Batman's many many weapons. When this hits an enemy, it emits a bunch of sound waves to bring some bats in.
M-920 CAIN- A handheld railgun. This fires a massive slug that hits with the force of a nuke. Use it carefully, since ammo is rare.
Biotic Amp- Having this equipped allows you to use Biotic Powers. These are: Warp- Deal heavy damage to one target. Throw- Damage with the chance of stun on one enemy. Stasis- Paralyse an enemy
Tempura Bomb- Turn an enemy into a delicious tempura. This makes them unable to attack for a few turns
Veil of Mist- Create a large foggy mist in the arena to make it harder for enemies to hit you.
Fornax- A magazine available on Omega for those with er... Xenophilic tastes... Maybe an enemy likes Hanar on Drell action...
Tech Armour- Activate this to negate all damage taken until 10HP is taken. Then, you can activate a shockwave... Become the greatest Sentinel in the Alliance with this weapon!
Judgement Tarot Card- Crush this in battle to summon Lucifer to attack an enemy with Brave Blade. Only the greatest Seeker of Truth need apply!
Priestess Tarot Card- Whip this card out in battle to summon Amaterasu to cast Salvation to fully heal the party! You'll be the envy of all Princesses with this!
Bag of Dragonite- One whiff of this powder, and you'll transform into a raging dragon and attack all your enemies. Voids all forms of contents insurance
Wither Creation Kit- Made of Soul Sand and 3 Wither Skulls, you can use this to summon the destructive force of nature, The Wither
Senzu Bean- A small legume grown by Korin and Yajirobe. Upon eating this, your wounds will be healed and all cooldowns reset!
Hellfire Grenade- An explosive that jettisons fire straight from the depths of hell across the arena. Hotter than a Houndoom!
Large Red Potion- An amazing potion that heals tons of health, and has multiple servings. Don't be stingy now!
Single Action Army- 6 Shots. More than enough to kill anything that moves. Take aim and fire a shot that'll never miss, thanks to some spiffy richochets!
Rainblower- Do you believe in magic? Douse your enemies in rainbows and watch as they laugh and have fun with you. (Disclaimer: May cause death by burning on your enemies)
Help From Beyond The Grave card- Use this to summon a boss enemy you faced previously to aid you in battle for a while
Last edited by garfield.01 on 19 Oct 2013, 13:26, edited 64 times in total.
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby Fabong LeTang » 03 Jul 2013, 02:00

Code: Select all
Forum Name- Fabong
Character- John Lennon
Franchise- The Beatles


He was in cartoons so it's fair game y'all.
Image
You're dusted, buster!
Fabong LeTang
68
User avatar
 
Posts: 1908
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby PacifistBoxer » 03 Jul 2013, 09:02

Code: Select all
Forum Name- PacifistBoxer
Character-Master Chief
Franchise-Halo


If he's to overpowered go with tingle.
PacifistBoxer
43
User avatar
 
Posts: 741
Location: Ireland

Re: The Dimensional Dungeons- *Open to all comers!*

Postby KingoftheSocks » 03 Jul 2013, 15:03

Code: Select all
Forum Name: KingoftheSocks
Character: Genie of the Lamp
Franchise: Disney Aladdin


INFINITE COSIC POWER

Itty bitty living space

If I can't have Genie I'll take Aladdin
Image
KaptainKrauser: Bring on the Asockalypse.

Credit to liberal for the sig
Steam: chronofighter PSN:KingofheSocks
KingoftheSocks
55
User avatar
 
Posts: 1930

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 15:06

He should be fine, I'll just play around with his powers
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby CapX2 » 03 Jul 2013, 15:56

Code: Select all
Forum Name- CapX2
Character- Teddie
Franchise- Persona


BEARSONA!-
Image
QuargRanger: Yuck, cold meat.
CapX2
61
User avatar
 
Posts: 2334
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby Crisps » 03 Jul 2013, 17:39

Code: Select all
    Forum Name- Crisps
    Character- Craig David
    Franchise- The Craig David Show: Starring Craig David
Fabong: Jinkies, that crazy dictator just slaughtered all the blacks!
Crisps
62
 
Posts: 2115
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby TheImprobableOne » 03 Jul 2013, 17:46

Code: Select all
Forum Name- TheImprobableOne
Character- Wallace
Franchise- Wallace & Gromit
I'm the Invisible Man.
TheImprobableOne
75
 
Posts: 9841
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby Teh_Black_Mage » 03 Jul 2013, 19:04

Code: Select all
Forum Name- Teh_Black_Mage
Character- Adam Blade
Franchise- Needless
Image
DreadRaven13: The fact that he's a racist, sexist, homophobic catholic bigot and a jealousy-driven liar who <snip> up his life repeatedly through his own failings as an individual makes him a bad guy. ¯\_(ツ)_/¯
Teh_Black_Mage
69
User avatar
 
Posts: 6154
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 20:48

Crisps wrote:
Code: Select all
    Forum Name- Crisps
    Character- Craig David
    Franchise- The Craig David Show: Starring Craig David


I'm dubious to the existence of that show. Also, I can't really make a movelist from him, I can't make any decent puns from his discog. New character plz
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby Kaeetayel » 03 Jul 2013, 21:38

Code: Select all
    Forum Name- Kaeetayel
    Character- The Scout
    Franchise- Team Fortress 2

Bonk.
We both got buckets of chicken. You want' do it?
avvy pic :3
Kaeetayel
61
User avatar
 
Posts: 3026

Re: The Dimensional Dungeons- *Open to all comers!*

Postby Crisps » 03 Jul 2013, 22:26

Code: Select all
Forum Name- Crisps
    Character- Craig Charles
    Franchise- Red Dwarf / Takeshi's Castle / Takeshi's Cattle
Fabong: Jinkies, that crazy dictator just slaughtered all the blacks!
Crisps
62
 
Posts: 2115
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby garfield.01 » 03 Jul 2013, 22:29

Sure, let's go with that. Should be fun
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby superthingymabob » 04 Jul 2013, 00:44

Code: Select all
Forum Name- superthingymabob
    Character- Hector
    Franchise- Fire Emblem

If that's too obscure, I'll go Eliwood. If THAT'S too obscure, I'll go Ike.
Why does FE have to be so little played?
Image
Thanks to Martinisawesome for the sig
Did you know? I have not been here for a very long time. I bet tons of exciting stuff has happened while I was gone. Hm. Maybe not.
[insert hilarious quote here]
superthingymabob
48
User avatar
 
Posts: 982
Location: United Kingdom

Re: The Dimensional Dungeons- *Open to all comers!*

Postby vtheyoshi » 04 Jul 2013, 07:52

I'll sign up.

Forum Name- vtheyoshi
Character- Yoshi (green)
Franchise- Super Mario
Image

Thanks to Liberal for the sig and avatar.
Kittens.: Right, because a three way between a corpse, the self-proclaimed "ONM overlord" and masa would be really sexy.
vtheyoshi
57
User avatar
 
Posts: 3093
Location: United Kingdom

Re: The Dimensional Dungeons-

Postby garfield.01 » 04 Jul 2013, 13:15

That's the 10 characters required, so get ready to go!

The Space Between Dimensions

A huge knight slowly woke up in a mysterious room. It seemed pitch black, yet he could see perfectly within it. In the room with him was a skinny guy with a guitar and a bowl cut, a huge soldier wearing power armour, A lamp sitting on the floor, with a blue genie hanging out of it and a cartoony bear. Looking further, he could see two men wearing leather jackets, a man wearing a green knit vest, a boy wearing a red t-shirt and a baseball cap and finally, a green dinosaur.

"Welcome to my room" said a mysterious voice. It seemed to be coming from a spectre, which was emerging in the centre of the room. "You may wonder why I brought you all here. Well, I needed the greatest heroes from the multiverse for this mission. My rival, the Grand Wizard, has stolen power from every dimension, causing their barriers to break down and begin to merge. Since I am not long to exist in this plane of existence, you must hunt him down, following his path through the dimensions. Such as that warphole there" he said, motioning towards a swirling ball of energy. "Look for those, and you should find him. He must be destroyed in order for the universes to be separated and fixed. Now go--"

*CRASH*

Out of nowhere, two sparking balls of energy appeared...

BATTLE!

Anomaly A drew near! HP 10/10
Anomaly B drew near! HP 10/10

*Battle Help* In order to battle, select an attack and a target and go. Only one attack or item can be used a turn, and no abilities may be used whilst in battle. If a super move is used, you must wait until its cooldown period is over before using it again. In terms of attack order, the players will usually attack before the enemies. Post what you wish to do in battle now
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Re: The Dimensional Dungeons- The Journey Begins

Postby Fabong LeTang » 04 Jul 2013, 13:20

Anomaly B is clearly the meaner of the two, I will strike it with my guitar. Strike it so hard.

Guitars are pretty sturdy you know so it should be good for this.
Image
You're dusted, buster!
Fabong LeTang
68
User avatar
 
Posts: 1908
Location: United Kingdom

Re: The Dimensional Dungeons- The Journey Begins

Postby Crisps » 04 Jul 2013, 16:25

I'll attack Anomaly B with a basic attack as well, because there isn't a B in Takeshi's Castle but there is an A.
Fabong: Jinkies, that crazy dictator just slaughtered all the blacks!
Crisps
62
 
Posts: 2115
Location: United Kingdom

Re: The Dimensional Dungeons- The Journey Begins

Postby Teh_Black_Mage » 04 Jul 2013, 16:59

Screw that I'll Beatdown A like a man.
Image
DreadRaven13: The fact that he's a racist, sexist, homophobic catholic bigot and a jealousy-driven liar who <snip> up his life repeatedly through his own failings as an individual makes him a bad guy. ¯\_(ツ)_/¯
Teh_Black_Mage
69
User avatar
 
Posts: 6154
Location: United Kingdom

Re: The Dimensional Dungeons- The Journey Begins

Postby PacifistBoxer » 04 Jul 2013, 17:31

I'll use my assault rifle, which I believe will hit both. If not A is the target.
PacifistBoxer
43
User avatar
 
Posts: 741
Location: Ireland

Re: The Dimensional Dungeons- The Journey Begins

Postby KingoftheSocks » 04 Jul 2013, 17:32

Let's hit anomaly A with Mega Smash. Because no one else is.
Image
KaptainKrauser: Bring on the Asockalypse.

Credit to liberal for the sig
Steam: chronofighter PSN:KingofheSocks
KingoftheSocks
55
User avatar
 
Posts: 1930

Re: The Dimensional Dungeons- The Journey Begins

Postby garfield.01 » 04 Jul 2013, 17:38

PacifistBoxer wrote:I'll use my assault rifle, which I believe will hit both. If not A is the target.


It hits up to 4 times, with random targets
Image
Come play Scene's We'd Like to See!
Help me fill out my Friend Safari- 2809-8268-0767
garfield.01
64
User avatar
 
Posts: 3478
Location: United Kingdom

Next

Who is online

Users browsing this forum: No registered users and 3 guests

Moderators

ONM Staff

Return to Forum Games & Quizzes

Nintendo Co., Ltd. is the owner of certain copyright which subsists and trade marks and other intellectual property rights in certain content, characters, artwork, logos, scripts and representations used in this publication. All rights are expressly recognised and they are used by Future Publishing Limited under licence © 2006 Nintendo Co., Ltd. All rights reserved. "Nintendo", "International Nintendo Licensed Product" "Nintendo DS", "Nintendo DS Lite", "Nintendo DSi", "Nintendo 3DS", "Nintendo DSi XL", "Nintendo 3DS XL", "Wii" and "Wii U" and the associated logos are the trademarks of Nintendo Co. Ltd. All rights reserved.