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Professor Layton And The Miracle Mask review

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The gentleman sleuth tackles his biggest challenge to date: the third dimension

There's a phrase used in television criticism about 'jumping the shark'. It refers to the infamous moment in TV sitcom Happy Days when the Fonz water-skied over a shark and now denotes the point at which a TV show is popularly adjudged to have lost the plot. While Layton would never go in for such flamboyant buffoonery - real gentlemen don't water-ski - there was a detectable whiff of Jaws-leaping about his last adventure, Spectre's Call.

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Professor Layton And The Miracle Mask review

Postby Kirby8 » 25 Oct 2012, 16:47

Mine has already come. Unfortunately can't play it until tomorrow. Ordered it to home as didn't expect it to come earlier, and currently at Uni. But will be playing it then!
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Re: Professor Layton And The Miracle Mask review

Postby thecoolmana777 » 25 Oct 2012, 17:52

Just can't wait to get this game but unfortunately I'll have to , I just can't afford to get this and the wii u :(
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Re: Professor Layton And The Miracle Mask review

Postby Fidu » 25 Oct 2012, 21:05

You call it a huge improvement over Spectre's Call, yet you gave it a 5% lower score?
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Re: Professor Layton And The Miracle Mask review

Postby Cheesemonster » 26 Oct 2012, 00:55

Hooray Layton's here to save the day!
It's a shame Level-5 haven't incorporated the 3D stuff into the game more but that can easily be forgiven.
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Re: Professor Layton And The Miracle Mask review

Postby tomonm » 26 Oct 2012, 06:51

Fidu wrote:You call it a huge improvement over Spectre's Call, yet you gave it a 5% lower score?


I knew someone would point this out! I would say in response that Matthew gave it a lower score if that makes sense. As you can probably tell from this review, he didn't like Spectre's Call as much as the person who reviewed it for us. Nor did I for that matter.

That's not to say that the original review is wrong - just that in that reviewer's opinion, it was another classic Layton game. He had a point - it had the same classic gameplay, more great puzzles etc. I suppose it depends on how much you engaged with the story and that's always going to be a matter of personal opinion. For me personally, the ending and the big reveal in Spectre's Call ruined it. I know Layton games are always far-fetched but, for me, this was a step too far and I couldn't go with it like I had with the others.

To prove the point that it's all about personal opinion, Matthew prefers Pandora's Box to Curious Village while I'm more of a fan of the first game.

Also, Matthew has only recently joined the team, Chandra's back and Joe has joined. It's a completely different team to the one that was in place when Spectre's Call was released and naturally different people are going to have different opinions on things. Matthew can only give this the score he thinks it deserves. This is a new game on a different console and it is judged on its merits. If he was to give it 95% because it's better than Spectre's Call, that would be even more ridiculous than a Layton adventure!

Hope that all makes sense.
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Re: Professor Layton And The Miracle Mask review

Postby ddualynne » 26 Oct 2012, 11:01

Please can someone tell me if this can be played on the DS or have I got to go out and buy a 3DS ? Thanks
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Re: Professor Layton And The Miracle Mask review

Postby JamboJr » 26 Oct 2012, 12:44

ddualynne wrote:Please can someone tell me if this can be played on the DS or have I got to go out and buy a 3DS ? Thanks


It's a 3DS game so to play it you need a 3DS.
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Re: Professor Layton And The Miracle Mask review

Postby Shinnos » 26 Oct 2012, 14:55

Sometimes I think it'd be better if you just did away with review scores altogether so that people would actually bother to read the review, rather than argue about percentages...

Anyway, good review. I did discover by accident that you can press on the Up arrow to display the instructions for a puzzle up onto the top screen, ghosted over the top image, which was a big help when trying to make notes on the bottom screen to work out the answer for some of the logic puzzles.
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Re: Professor Layton And The Miracle Mask review

Postby Fidu » 26 Oct 2012, 16:48

tomonm wrote:Hope that all makes sense.
.

It does. I do know it's impossible for anyone to give a completely objective review on anything. It all comes down to one's personal opinion at some point. It just looks a bit weird is all. :)
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Re: Professor Layton And The Miracle Mask review

Postby monsteroushunter » 27 Oct 2012, 06:38

I got the game Wednesday and have completed the main story. Whilst I think it is the best yet (even better than lost future) I think the score is right and is a good step away from the grossly inflated scores of the past.
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Re: Professor Layton And The Miracle Mask review

Postby craigyb » 27 Oct 2012, 10:07

got the game yesterday but can't download the daily puzzles. It can't be the 3DS xl because I only got it a few weeks ago but it tells me to do stuff, I do it and it still don't work. It gets half way and says error. Help!!!
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Re: Professor Layton And The Miracle Mask review

Postby Rabb3D » 27 Oct 2012, 21:27

Got it today and absolutley LOVE IT... I know this is being pedantic, but i really like the fact that in the UK, puzzle 2 is called 'Where's Mum?' instead of 'Where's MOM?' and they've included accents... I have a hell load of fun just saying out what the characters are saying (on the bits where they aren't speaking)
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Re: Professor Layton And The Miracle Mask review

Postby noodle link » 28 Oct 2012, 15:21

tomonm wrote:
Fidu wrote:You call it a huge improvement over Spectre's Call, yet you gave it a 5% lower score?


I knew someone would point this out! I would say in response that Matthew gave it a lower score if that makes sense. As you can probably tell from this review, he didn't like Spectre's Call as much as the person who reviewed it for us. Nor did I for that matter.

That's not to say that the original review is wrong - just that in that reviewer's opinion, it was another classic Layton game. He had a point - it had the same classic gameplay, more great puzzles etc. I suppose it depends on how much you engaged with the story and that's always going to be a matter of personal opinion. For me personally, the ending and the big reveal in Spectre's Call ruined it. I know Layton games are always far-fetched but, for me, this was a step too far and I couldn't go with it like I had with the others.

To prove the point that it's all about personal opinion, Matthew prefers Pandora's Box to Curious Village while I'm more of a fan of the first game.

Also, Matthew has only recently joined the team, Chandra's back and Joe has joined. It's a completely different team to the one that was in place when Spectre's Call was released and naturally different people are going to have different opinions on things. Matthew can only give this the score he thinks it deserves. This is a new game on a different console and it is judged on its merits. If he was to give it 95% because it's better than Spectre's Call, that would be even more ridiculous than a Layton adventure!

Hope that all makes sense.


Brilliantly put, Teast. I can't stand it when people take review scores so rigidly.

Personally, I would've given Spectre's Call somewhere between 70% and 79%. The story was just too far-fetched, even by Layton's standards, as you stated. Lost Future was a slice of utter genius, and remains my favourite (keeping in mind that I won't have my hands on the Prof's 3DS debut until Christmas) because of the writing and story alone. Something so odd as being thrown into London's future was explained in a way I couldn't have imagined, a way that actually made perfect sense if you think about it. Spectre's Call attempted to leech off its predecessor's successes, such as a tear-inducing ending (which the fourth game ultimately failed miserably in replicating) and multiple locations to traverse, but it lacked something. It was probably to do with the awful story, which was admittedly resolved rather stupidly and only seemed to serve the purpose of the introduction of the prequel trilogy's antagonist.

Ranting aside, I'm glad to see that Layton has freshened up in his 3DS debut, and I can't wait for Christmas when I get it, as per my family's tradition!
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Re: Professor Layton And The Miracle Mask review

Postby Dragonite96 » 29 Oct 2012, 15:15

I bought the game on launch, and completed it in two days, as I did with Spectres Call. The difference was immense between the two games, the plot and characters were a lot more interesting in Miracle Mask, to the extent that I skipped half the puzzles and had to go back and complete some of them in order to acess the endgame. Not that Spectres Call was bad, it was just too strange, and I had no sympathy for the characters at all. I think Lost Future is still the best, but only by a very small margin.
I personally would have given Miracle Mask a score in the low 90's, as the only bad thing about it was that it was impossible to play it for extended periods of time as the 3D started to hurt due to all the looking around, however, the 3D landscapes were very well done and cleverly implemented. (I had the 3D about halfway up the entire time, as maximum hurts my eyes regardless, so it could just be me. :( )
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Re: Professor Layton And The Miracle Mask review

Postby SM3DL2 » 09 Nov 2012, 00:43

I think they should have realeased it on the DS as well, because a lot of people (not including me), don't have a 3DS.

My Dad's a huge PL fan (I'm rubbish at them) I lend him my DS so he can play PL while I play on my 3DS. Now he's going to have to borrow my 3DS :(

I might get this later after I've tried Phoenix Wright. It's £20 cheaper than Professor Layton. Simple. :roll:
Last edited by SM3DL2 on 11 Nov 2012, 21:05, edited 1 time in total.
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Re: Professor Layton And The Miracle Mask review

Postby SM3DL2 » 09 Nov 2012, 00:45

Rabb3D wrote:Got it today and absolutley LOVE IT... I know this is being pedantic, but i really like the fact that in the UK, puzzle 2 is called 'Where's Mum?' instead of 'Where's MOM?' and they've included accents... I have a hell load of fun just saying out what the characters are saying (on the bits where they aren't speaking)



I agree.
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Re: Professor Layton And The Miracle Mask review

Postby deKay » 09 Nov 2012, 11:15

OK, I'm loving this. But...

In the old games, the "puzzle text" was always available on the screen. For many of the puzzles (in particular, logic ones) where you have to constantly refer to the text, this was invaluable.

In Miracle Mask, however, that text is hidden. You have to keep hiding and unhiding it. To make this worse, if you're using the memo feature as well, you have to keep hiding and unhiding that *and* the text.

It just makes what should be simple jarring and offputting. Why not use a small part of the top screen for the text?

It also suffers a bit from having to click on things that are on the top screen using the bottom screen. Again, it's not a massive screen but lacks simplicity and elegance.
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Re: Professor Layton And The Miracle Mask review

Postby MissAliss » 11 Nov 2012, 15:37

I hope its better than the specters call it was too easy and i found the plot predictable i got it on christmas day and finished it on new years day.you need to make up for it lvl 5
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Re: Professor Layton And The Miracle Mask review

Postby deKay » 12 Nov 2012, 09:40

You predicted that the Loch Ness Monster would help you defeat a giant mechanical spider?

Tell me - what are your 6 favourite numbers?
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Re: Professor Layton And The Miracle Mask review

Postby jackhigham » 20 Dec 2012, 22:44

My thort on the new professor layton and the miracle mask game is that nintendo has f***** off all its loyal gamers and by brining it out on the 3DS because for people who follow the professor layton game and who still use the DSI or DS lite now if they want to play the game have to buy the 3DS witch some people dont have the money to do so thanks nintendo thanks for f****** off all your loyal gamers
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Re: Professor Layton And The Miracle Mask review

Postby deKay » 21 Dec 2012, 09:33

I am so fed up that Super Mario Galaxy was on the Wii. There I was with my Gamecube, completely unable to play it!

And, while we're at it, not being able to play Sonic 4 on my Megadrive and Skyward Sword on my NES is completely ridiculous. How dare companies make games for new consoles.
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