All I want is to be able to pilot Samus' gunship and I think the WiiU is perfect for this additional side to Prime's FPS gameplay:
1. Rather than clicking an icon on the map and waiting for the cutscene, you should have actually had to get behind the controls and pilot the gunship there yourself, using the WiiU's touchpad as a terrain scanner to look for suitable landing sites. Obviously this would get tedious if you had to do it every time, so maybe include the one-click method after a landing site has been discovered and used at least once.
2. Aerial combat/dogfighting would be cool. In the final section of Prime 3, I was a little disappointed that the ship had all of these interactive controls but during the big fleet battle, you were essentially an observer. It would have been far more epic if there had been an on-rails Lylatwars style section where you're inside the cockpit, blasting Space Pirate ships in an attempt to clear a path to Phaze. Could this work with WiiU? Maybe, maybe not...but it would still be fun.
3. Remote piloting. This is what the gamepad is perfect for. Imagine: You're in a pretty rough firefight and need to call in your gunship for a bombing run (a la Corruption). Instead of waiting for a clear chance to scan some randomly floating icon, have the ship remote pilot to your location. You could carry on the fight on the main screen, while using the gamepad's gyros to control your ship and display to guide it until it picks up an enemy signal, at which point you touch the blip on the pad and the gunship opens up a barrage. It would be frantic and difficult, controlling the action from two viewpoints at once, but it would make gunning down Space Pirates a lot more fun and a lot more satisfying when you clear out a lot of them.
Other than that, I'd just be happy with Retro doing another Prime game. They did pretty well on the first three, so why stop there?
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